Skate Season 1 Start and End Dates: What You Can Expect

It’s been more than a decade since Electronic Arts last released a Skate game, but 2025 marks the long-awaited return of the beloved skateboarding series. The new Skate, developed by Full Circle, isn’t a traditional boxed product. Instead it’s a free-to-play live service title that invites players into the growing city of San Vansterdam and evolves over time. The developers have been clear that they want the community involved in building the game, releasing seasonal updates and taking feedback on what to add or change. As a result, early access has become a key part of Skate’s first year, giving skaters a chance to experience the game before launch and progress along a battle-pass-style system called the skate.Pass. If you’re wondering when the first season begins and what it includes, here’s everything we know so far.

Skate entered early access on September 16, 2025 for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One and PC. The download is free and cross-progression is supported, meaning your progress and cosmetics carry over no matter which platform you play on. Full Cross-play between consoles and PC isn’t available yet, but the developers plan to add it in a future season. Early access introduces the returning Flick-It control scheme, letting you pop ollies, flips and grinds with intuitive analog stick gestures. It also opens the sprawling urban playground of San Vansterdam, where you can explore parks, downtown plazas, industrial yards and community-built skate spots. Features like Quick Drop allow you to drop rails and ramps on the fly to create your own lines, while Spectate mode and a detailed replay editor let you admire other players and share stylish clips.

In September 2025 Electronic Arts launched Skate into a soft‑launch early access that will run as a live service. Unlike the closed testing period that preceded it, this early access is open to everyone on PC, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One. The goal is to build a community around San Vansterdam and refine features with player feedback over the coming months. Season 1 marks the first formal season in this live‑service model. According to EA, the first season begins on October 7, 2025 and runs until December 2, 2025 at 10:00 am PT. Some third‑party media reported a slightly later start date around October 21, but the official Skate page and early access roadmap clarify that the premium skate.Pass and seasonal events are active from October 7 onward. The season will span nearly eight weeks, giving players plenty of time to learn the new systems and progress through the free and premium reward tracks.

During Season 1, the development team is theming the rewards and events around the golden age of the 1990s. As you explore San Vansterdam, you’ll find new skateable areas and challenges inspired by the decade when street skating took off. Seasonal cosmetics include baggy jeans, retro shoes, neon‑patterned hoodies and board designs reminiscent of the period. The skate.Pass offers both free and premium tracks of rewards, so even players who don’t pay can earn some of the new items. The premium track (unlocked through a Founder’s Pack or purchased separately) accelerates progression and adds additional clothing, board components and poses. Completing seasonal challenges also awards San Van Bucks, the virtual currency used to buy gear and passes, giving players another reason to log in weekly.

Two limited‑time events punctuate Season 1. The first is Skate‑o‑Ween, a Halloween‑themed celebration that brings spooky decorations to San Vansterdam and encourages players to complete trick‑or‑treat challenges around the city. Later in the season, 7‑ply Maple Harvest references the seven‑ply construction of most modern skateboard decks and ties into North American harvest festivals. This event will reward players with fall‑inspired cosmetics, maple‑leaf stickers and additional challenges. EA notes that seasonal content also includes new music tracks and a dynamic soundtrack that evolves as you skate. So whether you’re grinding downtown rails or cruising the boardwalk, the ambience will change to match the mood.

Red skateboard lying on its side on concrete

Buying a Founder’s Pack is not required to play, but it supports the developers and grants early adopters extra cosmetics and currency. The $24.99 Founder’s Pack bundles 500 San Van Bucks (SVB), a one‑month premium skate.Pass, exclusive founder cosmetics and early access to special challenges. The $49.99 Founder’s Deluxe Pack includes 1,000 SVB, a three‑month premium pass and more exclusive gear. If you’re only interested in the Season 1 skate.Pass, it can be purchased separately for 500 SVB. The free track remains available to everyone, meaning you can still participate and earn rewards without spending a dime.

Season 1 is just the beginning of Skate’s live‑service roadmap. Season 2, expected to begin around December 21, will introduce a new co‑op mode so you can team up with friends and session spots together, as well as party voice chat and the Impossibles and expanded Handplants tricks. Later, Season 3 will expand the trick repertoire further with Darkslides and Footplants, plus online leaderboards, open‑world collectibles and additional character slots. EA’s roadmap suggests each season will bring new skateable areas, challenges, brand partnerships, cosmetics and bug fixes. In between major seasons, smaller updates will improve quality‑of‑life features and tweak physics based on community feedback.

To make the most of Season 1, take time to explore San Vansterdam’s distinct neighbourhoods. The city is dense with plazas, rooftop gaps and hidden alleys waiting to be sessioned, and the Quick Drop feature allows you to place rails, ramps and funboxes anywhere to create custom lines. The Flick‑It control system will feel familiar to fans of older Skate games, but new players can learn at their own pace thanks to the in‑game Skatepedia, which provides tutorials and trick lists. You can also invite friends to spectate your lines or join your session with cross‑platform play, as progress and cosmetics transfer freely between PC, PlayStation and Xbox.

If you’re looking to dive deeper into the development philosophy behind Skate’s seasonal model, check out the official EA Skate page for news and updates. For additional analysis, GameSpot’s Skate early access guide provides a succinct overview of the full roadmap and major features. Both resources reiterate that Season 1 runs from October 7 to December 2, 2025, and that the team plans to support the game for the long term. With cross‑progression, robust customization options and the promise of fresh skate spots and tricks every few months, Skate’s first season sets a solid foundation for what’s to come.

Ultimately, Skate Season 1 is an invitation to join a growing community and help shape a modern skateboarding playground. The nearly eight‑week season blends nostalgic 1990s aesthetics with present‑day live‑service sensibilities, balancing free content for casual players with paid options for dedicated fans. Whether you’re throwing stylish tricks on a neon‑wrapped deck during Skate‑o‑Ween or simply exploring San Vansterdam with friends, there’s plenty to discover. Keep an eye on the official channels for updates, and enjoy the ride from October 7 to December 2.

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