CoD: Warzone Patch Notes Detail Bug Fixes And Changes To Deadline LTM
Call of Duty: Warzone

receives frequent updates, but a mid‑season patch that launched on September 16, 2025 is particularly notable because of how it changes the Deadline limited‑time mode (LTM) and squashes several irritating bugs. Below we break down what the official patch notes reveal about these changes, why they matter for players, and how you can take advantage of the updates before the next big season dr
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What is the Deadline LTM?
Deadline debuted with Season 5 Reloaded as a high‑pressure mode that forces squads to stay active from the moment they deploy. It combines unlimited respawns with a scoring system that rewards aggressive play and teamwork. According to Raven Software’s official patch notes, teams rack up points by eliminating Operators and hostile soldiers, completing contracts, looting and spending at Buy Stations, and deploying Killstreaks. At each circle collapse the scores reset, the lowest‑scoring squads are eliminated and waves of AI combatants spawn in. The match culminates in a final circle where the squad with the highest score claims victory. The mode’s fast pace and constant activity make it a favorite for players who want action and rewards without the downtime normally associated with battle royale.
Gameplay improvements
This week’s patch extends circles 2, 3 and 4 by 30 seconds each, giving teams extra breathing room to coordinate and gather points. Slowing the gas in these circles also means players have more time to loot and reposition, which should lead to more dynamic firefights rather than simple sprints to safety. Alongside longer circle timers, respawn timers were reduced by 5 seconds, so downed players can return to the action faster. A small interface tweak also changes the “Round Ends” widget to show 60 seconds remaining instead of 30 seconds, providing clearer notice before a circle collapse. These changes collectively encourage teams to fight more aggressively, since they can reposition and respawn more quickly while still managing the gas.
Key bug fixes
While the LTM tweaks are welcome, many players will be happy to see annoying glitches addressed. The patch notes list a handful of bug fixes, including a correction to a bug that prevented custom parachutes and contrails from appearing in‑game. If you purchased cosmetic parachutes or contrail effects, they should now display correctly when you drop from the plane.
Another fix targets the .410 Gauge Ball ammunition on the Riveter shotgun, which previously dealt more damage than intended. The update balances this ammunition to align with the weapon’s design. The developer also squashed an exploit that allowed players to use Self‑Revives infinitely. Unlimited revives gave players an unfair advantage in firefights; this fix should help restore normal time‑to‑kill values and make down‑but‑not‑out situations more meaningful.
Additionally, the “Redeploy All” button at Buy Stations now correctly prioritizes living teammates instead of disconnected players. This ensures that squad funds are spent on reviving allies who can actually rejoin the battle, rather than wasted on players who have left the game. The patch also corrects a number of smaller issues:
- Buy Stations appearing in the wrong locations in Verdansk have been fixed.
- Attachment adjustments causing unintended damage and range changes on some weapons have been corrected.
- A crash triggered when taking a player hostage has been resolved.
- Hovering over operator Chong in the menu no longer produces an error.
- The patch also fixes an incorrect unlock condition for the SVD Full Auto fire mod.
These bug fixes should make Warzone matches smoother and help reduce frustration for players who encountered these glitches.
Economy and equipment tuning
Beyond the Deadline LTM and bug fixes, the patch also includes economy and loot adjustments that indirectly affect gameplay. The Napalm Strike Killstreak can now drop from Supply Boxes in addition to its existing presence in Care Packages. Several lootable perks have been updated to include Shrouded, Irradiated, Loot Master, Dexterity, Sprinter and Resolute, giving players more variety in perk builds. Ground loot has been curated so that assault rifles and SMGs come with more reliable attachments and additional magazines; this change is designed to minimize random attachment rolls and deliver consistent, usable weapons right after you land. Players can now also find new weapons like the Gravemarker .357 revolver and conversion kits like the TR2 SMG and Full Auto ABR A1 in the general loot pool.
Contract and playlist updates
The patch brings back the Most Wanted contract to Resurgence and Battle Royale Solos. Completing the contract now grants an instant UAV in addition to a full team revive, giving squads both situational awareness and a second chance. Successfully surviving the timer in Battle Royale Solos awards an Airdrop containing a UAV and other rewards. These changes encourage risk‑reward gameplay; grabbing a Most Wanted contract paints you on the map but offers significant benefits if you survive.
For the playlist, the developers refer players to the official Warzone Trello Board for up‑to‑date rotation information. This board is where Raven Software posts upcoming playlist changes and communicates with the community. Players interested in competitive modes can also note that the Napalm Strike has been added to the list of allowed killstreaks in ranked play while the ABR A1 Full‑Auto rapid fire attachment has been removed.
Why these changes matter
Many of the tweaks in this patch focus on quality‑of‑life improvements that keep Warzone feeling fresh. Extending the circles in the Deadline LTM gives squads more breathing room and encourages fights outside the gas. Faster respawn times and clearer warnings mean that players spend more time in combat and less time waiting or getting caught by surprise. Fixing custom parachute cosmetics ensures that paid items work as advertised, while closing the self‑revive exploit keeps matches fair for everyone. Weapon and attachment balance changes provide a more consistent sandbox, and curated ground loot reduces the randomness of early‑game gunfights.
Returning features like the Most Wanted contract and updated perk pool show that Raven Software is listening to community feedback about variety. The addition of new weapons and attachments gives players something to chase in the mid‑season period, and the improved economy means you’ll have more options for spending cash during matches.
Final thoughts
Call of Duty: Warzone’s September 16 update might not be as large as a new season launch, but it makes important adjustments that players will notice. If you’re a fan of the Deadline LTM, the extended circles and faster respawns create more opportunities to score points and recover from mistakes. Battle royale purists will appreciate the bug fixes and quality‑of‑life improvements that make matches smoother and more predictable. With the addition of new weapons, curated ground loot and a revived Most Wanted contract, there’s plenty to explore before the next major drop.

To read the full patch notes yourself, head over to the official Call of Duty: Warzone Season 05 Patch Notes. You can also keep up with playlist rotations via the Warzone Trello board, where Raven Software posts upcoming mode changes. Drop into Deadline, test the new tweaks, and let us know what you think in the comments!